| [Time] Name | Message | 
            
            
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                    [01:47]  sustrik
                    
                 | 
                
                    pieterh: there's a bug there
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                    [01:47]  sustrik
                    
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                    fix is on the mailing list
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                    [01:47]  sustrik
                    
                 | 
                
                    sent by jon dyte yesterdat
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                    [01:47]  sustrik
                    
                 | 
                
                    yesterday
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                    [01:48]  jhawk28
                    
                 | 
                
                    hello, does anyone know if the Java bindings can compile on the mac?
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                    [01:49]  jhawk28
                    
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                    I'm getting this error: http://pastebin.com/Vng9YCNn
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                    [08:43]  pieterh
                    
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                    sustrik: just saw that now, it didn't register...
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                    [08:43]  sustrik
                    
                 | 
                
                    ok
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                    [09:42]  shekispeaks
                    
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                    hi i am trying to install the Java Bindings on my mac
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                    [09:42]  shekispeaks
                    
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                    a
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                    [09:42]  shekispeaks
                    
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                    the ./configure always says JAVA_HOME not set
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                    [09:42]  shekispeaks
                    
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                    i already have it set
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                    [09:42]  shekispeaks
                    
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                    I am using java 1.6+
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                    [09:48]  sustrik
                    
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                    skekispeaks: try to locate jni.h on your box
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                    [09:48]  sustrik
                    
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                    where does it reside?
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                    [09:49]  shekispeaks
                    
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                    should i point JAVA_HOME to that directory or its parent?
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                    [09:49]  sustrik
                    
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                    its parent
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                    [09:49]  shekispeaks
                    
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                    "/System/Library/Frameworks/JavaVM.framework/Home/include
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                    [09:50]  sustrik
                    
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                    point it to Home
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                    [09:50]  shekispeaks
                    
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                    ya JAVA_HOME is already set to Home still the config always throws the same error
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                    [09:50]  sustrik
                    
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                    what's exactly the error?
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                    [09:51]  sustrik
                    
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                    there's this in the configure.in:
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                    [09:51]  sustrik
                    
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                    if test "x$JAVA_HOME" = "x"; then
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                    [09:51]  sustrik
                    
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                    AC_MSG_ERROR([the JAVA_HOME environment variable must be set to your JDK location.]);
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                    [09:51]  sustrik
                    
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                    fi
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                    [09:52]  sustrik
                    
                 | 
                
                    so if that's the message you are seeing
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                    [09:52]  sustrik
                    
                 | 
                
                    it looks like $JAVA_HOME resolves into empty string
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                    [09:53]  shekispeaks
                    
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                    abhishek:jzmq abhishekk$ echo $JAVA_HOME
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                    [09:54]  shekispeaks
                    
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                    "/System/Library/Frameworks/JavaVM.framework/Home"
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                    [09:54]  shekispeaks
                    
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                    this is the variable
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                    [09:54]  shekispeaks
                    
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                    and the next command is ./configure
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                    [09:55]  shekispeaks
                    
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                    it ends in configure: error: the JAVA_HOME environment variable must be set to your JDK location.
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                    [09:56]  shekispeaks
                    
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                    the variable is set
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                    [10:10]  pieterh
                    
                 | 
                
                    shekispeaks: try 'export JAVA_HOME'
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                    [10:10]  shekispeaks
                    
                 | 
                
                    i have exported it
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                    [10:11]  pieterh
                    
                 | 
                
                    I'd suggest: edit configure script to echo $JAVA_HOME or 'set > vars' before error message
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                    [10:11]  shekispeaks
                    
                 | 
                
                    abhishek:pyzmq abhishekk$ export JAVA_HOME=/System/Library/Frameworks/JavaVM.framework/Home
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                    [10:11]  shekispeaks
                    
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                    abhishek:pyzmq abhishekk$ echo $JAVA_HOME
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                    [10:11]  shekispeaks
                    
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                    "/System/Library/Frameworks/JavaVM.framework/Home"
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                    [10:12]  pieterh
                    
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                    shekispeaks: not sure you can do export like that, try 'set JAVA_HOME=...; export JAVA_HOME'
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                    [10:14]  pieterh
                    
                 | 
                
                    sustrik: is there any valid semantic in doing a blocking recv on a SUB socket with zero subscriptions?
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                    [10:15]  sustrik
                    
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                    yes
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                    [10:15]  sustrik
                    
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                    waiting for ETERM
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                    [10:16]  shekispeaks
                    
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                    both set export does not work
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                    [10:16]  shekispeaks
                    
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                    even though the variable is set in the shell
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                    [10:16]  shekispeaks
                    
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                    it is printing a null in the script
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                    [10:17]  sustrik
                    
                 | 
                
                    what about JAVA_HOME="/System/Library/Frameworks/JavaVM.framework/Home ./configure
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                    [10:17]  sustrik
                    
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                    JAVA_HOME="/System/Library/Frameworks/JavaVM.framework/Home" ./configure
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                    [10:17]  pieterh
                    
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                    shekispeaks: Darwin weirdness...  are you using any non-standard shell?
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                    [10:18]  pieterh
                    
                 | 
                
                    sustrik: isn't that an abuse of the SUB semantics?  If you want to wait for ETERM, surely there are more explicit ways
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                    [10:18]  pieterh
                    
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                    such as bind to private inproc endpoint and recv on it
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                    [10:20]  shekispeaks
                    
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                    ok i just set the variable in the config script and it ran
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                    [10:21]  sustrik
                    
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                    pieter: yes, you are right
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                    [10:21]  sustrik
                    
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                    waiting for ETRM using recv is silly
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                    [10:21]  pieterh
                    
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                    sustrik: i'd like to propose that blocking recv on SUB with no subscriptions is a semantic error -> assertion
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                    [10:22]  pieterh
                    
                 | 
                
                    not even worth returning an error code, an app that does this should fail quickly
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                    [10:22]  pieterh
                    
                 | 
                
                    let me throw this suggestion to the dev list...
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                    [10:56]  pieterh
                    
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                    sustrik: the XML parser in foreign, it's only for devices, right?
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                    [11:05]  sustrik
                    
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                    pieterh: yes, not used elsewhere so far
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                    [11:05]  pieterh
                    
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                    i'd like to use libconfig as a 'standard' way of reading config files
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                    [11:05]  sustrik
                    
                 | 
                
                    what's that?
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                    [11:06]  pieterh
                    
                 | 
                
                    its a pretty standard library for parsing config files
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                    [11:06]  pieterh
                    
                 | 
                
                    http://www.hyperrealm.com/libconfig/libconfig_manual.html
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                    [11:06]  pieterh
                    
                 | 
                
                    the 0MQ of config files
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                    [11:06]  pieterh
                    
                 | 
                
                    it would absolve us of having that foreign package
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                    [11:07]  pieterh
                    
                 | 
                
                    i want to document how to use that to configure a device process
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                    [11:08]  sustrik
                    
                 | 
                
                    for version 3.0?
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                | 
                    
                    [11:08]  pieterh
                    
                 | 
                
                    advantage of libconfig is lots of language support and standard package on many linuxes
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                    [11:08]  pieterh
                    
                 | 
                
                    for version 2.1, I think
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                    [11:08]  pieterh
                    
                 | 
                
                    devices were not documented up to now
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                    [11:08]  sustrik
                    
                 | 
                
                    two problems i see:
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                | 
                    
                    [11:08]  sustrik
                    
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                    1. one more dependency
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                    [11:09]  sustrik
                    
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                    what platforms it is supported on?
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                    [11:09]  sustrik
                    
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                    you have to check
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                    [11:09]  pieterh
                    
                 | 
                
                    1. yes, but only for main devices
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                    [11:09]  pieterh
                    
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                    2. pretty much everything
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                    [11:09]  sustrik
                    
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                    OpenVMS?
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                    [11:09]  sustrik
                    
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                    2. it breaks backward compatibility, so be careful
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                    [11:09]  pieterh
                    
                 | 
                
                    The library runs on modern POSIX-compilant systems, such as Linux, Solaris, and Mac OS X (Darwin), as well as on Microsoft Windows 2000/XP and later
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                    [11:10]  pieterh
                    
                 | 
                
                    2. we can leave the XML library in there until 3.0, for sure
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                    [11:10]  pieterh
                    
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                    but it's a long term maintenance cost
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                    [11:10]  sustrik
                    
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                    it was never changed since it was included
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                    [11:10]  pieterh
                    
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                    yes, it was
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                    [11:11]  pieterh
                    
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                    i made several security fixes
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                    [11:11]  sustrik
                    
                 | 
                
                    i had to revert your changes
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                    [11:11]  pieterh
                    
                 | 
                
                    ah
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                    [11:11]  sustrik
                    
                 | 
                
                    they broke win32 build
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                    [11:11]  pieterh
                    
                 | 
                
                    kind of proves my poibnt
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                    [11:11]  pieterh
                    
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                    *point
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                    [11:11]  pieterh
                    
                 | 
                
                    anyhow, i don't like xml config files (after using them for years!)
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                    [11:11]  sustrik
                    
                 | 
                
                    as i said, it's up to
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                | 
                    
                    [11:11]  pieterh
                    
                 | 
                
                    any non-trivial 0MQ application will have dependencies
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                    [11:12]  sustrik
                    
                 | 
                
                    if you don't care about exotic platforms and possible dependency problems, just do ti
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                    [11:12]  pieterh
                    
                 | 
                
                    in fact... i'm thinking we don't need standard external device programs
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                | 
                    
                    [11:12]  pieterh
                    
                 | 
                
                    just zmq_device(3) and decent docs on how to write your own
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                    [11:12]  pieterh
                    
                 | 
                
                    so I'd like to make a tutorial on how to write devices
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                    [11:13]  pieterh
                    
                 | 
                
                    (already have most of that)
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                    [11:13]  pieterh
                    
                 | 
                
                    in the guide
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                    [11:13]  sustrik
                    
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                    yes, it's convenience stuff
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                    [11:13]  sustrik
                    
                 | 
                
                    ok
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                    [11:13]  pieterh
                    
                 | 
                
                    ok, great
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                | 
                    
                    [11:14]  sustrik
                    
                 | 
                
                    we can for example split pre-compiled into a separate project
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                | 
                    
                    [11:14]  pieterh
                    
                 | 
                
                    i think it's important that 0MQ users understand the internals of devices rapidly
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                    [11:14]  pieterh
                    
                 | 
                
                    and write their own
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                | 
                    
                    [11:14]  sustrik
                    
                 | 
                
                    leaving 0mq to be what it is supposed to be, i.e. library
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                    [11:14]  pieterh
                    
                 | 
                
                    indeed
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                | 
                    
                    [11:14]  pieterh
                    
                 | 
                
                    that turns zmq_deviced(1) into a worked example
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                    [11:14]  pieterh
                    
                 | 
                
                    and template code that's trivial to reuse
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                    [11:15]  pieterh
                    
                 | 
                
                    we don't need a separate project at all ... if you build the Guide you get these examples running
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                    [11:15]  pieterh
                    
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                    it's all on github now
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                    [11:15]  pieterh
                    
                 | 
                
                    this simplifies the packaging
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                    [11:15]  sustrik
                    
                 | 
                
                    it's up to you
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                | 
                    
                    [11:15]  sustrik
                    
                 | 
                
                    precompiled devices may be handy sometimes though
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                    [11:15]  pieterh
                    
                 | 
                
                    for me, when we can remove things, we should
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                    [11:16]  pieterh
                    
                 | 
                
                    always make it lighter
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                | 
                    
                    [11:16]  pieterh
                    
                 | 
                
                    http://www.zeromq.org/docs:user-guide#toc24
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                | 
                    
                    [11:16]  pieterh
                    
                 | 
                
                    it is 20 lines of C
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                    [11:17]  pieterh
                    
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                    for me, having precompiled devices actually became a barrier to understanding how they work
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                    [11:18]  sustrik
                    
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                    actually, yes
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                | 
                    
                    [11:18]  sustrik
                    
                 | 
                
                    full blown devices can be stand alone projects
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                    [11:18]  pieterh
                    
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                    yes
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                    [11:18]  pieterh
                    
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                    i like this, it solves a number of things I was wondering about
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                    [11:19]  sustrik
                    
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                    hm, inproc devices may become an annoyance
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                    [11:19]  sustrik
                    
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                    rewriting same 20 lines of code over and over again
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                    [11:20]  pieterh
                    
                 | 
                
                    what's an inproc device?
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                | 
                    
                    [11:20]  sustrik
                    
                 | 
                
                    zmq_device()
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                    [11:20]  sustrik
                    
                 | 
                
                    have a look at mutli-threaded server example
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                    [11:20]  pieterh
                    
                 | 
                
                    yes
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                    [11:21]  pieterh
                    
                 | 
                
                    what's the code we're rewriting over and over?
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                    [11:21]  pieterh
                    
                 | 
                
                    calling these inbuilt devices?
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                | 
                    
                    [11:21]  sustrik
                    
                 | 
                
                    queue.cpp forwarder.cpp streamer.cpp
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                | 
                    
                    [11:21]  pieterh
                    
                 | 
                
                    it's not clear to me
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                    [11:22]  pieterh
                    
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                    otoh it's useful to have properly engineered devices there
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                    [11:22]  pieterh
                    
                 | 
                
                    otoh, there's nothing special about these and why are they in the core?
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                    [11:22]  sustrik
                    
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                    exactly
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                    [11:22]  sustrik
                    
                 | 
                
                    it's clean vs. usable
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                    [11:22]  pieterh
                    
                 | 
                
                    i'd rather, for example, have a reactor in the core
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                | 
                    
                    [11:22]  sustrik
                    
                 | 
                
                    a tradeoff
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                | 
                    
                    [11:22]  pieterh
                    
                 | 
                
                    and then implement devices using that
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                    [11:23]  pieterh
                    
                 | 
                
                    a reactor is a generic tool
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                | 
                    
                    [11:23]  sustrik
                    
                 | 
                
                    dunno, i have no real opinion, ask on the list
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                    [11:24]  pieterh
                    
                 | 
                
                    well, it works for now, i'd rather solve real problems
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                    [11:24]  sustrik
                    
                 | 
                
                    ok
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                | 
                    
                    [11:24]  pieterh
                    
                 | 
                
                    if there really is an issue it'll become clear sooner or later
                 | 
            
            
            
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                    [11:25]  sustrik
                    
                 | 
                
                    yes, solving real problems makes the design cleaner than theoretical messing with the design
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                    [11:38]  rbraley
                    
                 | 
                
                    http://www.cs.wustl.edu/~schmidt/PDF/proactor.pdf I'd prefer proactor to reactor
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                | 
                    
                    [11:53]  pieterh
                    
                 | 
                
                    rbraley: excellent idea, I'm curious to see what you make...
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                    [11:57]  rbraley
                    
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                    I have an interview with Google tomorrow so I've been busy studying the best algorithms and data structures I could find. Haven't had much time to implement a proactor system for 0mq.
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                | 
                    
                    [11:57]  rbraley
                    
                 | 
                
                    I would like to, however
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                | 
                    
                    [11:57]  keffo
                    
                 | 
                
                    lol, everyone gets a call from google at some point :)
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                    [11:58]  rbraley
                    
                 | 
                
                    I have some pretty ambitious ideas using 0mq
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                | 
                    
                    [11:59]  rbraley
                    
                 | 
                
                    such as implementing an octree for a game engine made of many communicating entities via the prefix of PUB/SUB connections
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                | 
                    
                    [12:01]  rbraley
                    
                 | 
                
                    a mostly asynchronous game engine at that based on the actor model or communicating sequential processes depending on which is a better fit
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                | 
                    
                    [12:03]  keffo
                    
                 | 
                
                    a bup/sub based distributed octree?
                 | 
            
            
            
                | 
                    
                    [12:04]  rbraley
                    
                 | 
                
                    yessir keffo, a prefix will allow entities to only listen to events from nearby in their game region
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                | 
                    
                    [12:06]  keffo
                    
                 | 
                
                    you mean over inproc I hope?
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                    [12:07]  rbraley
                    
                 | 
                
                    yes
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                | 
                    
                    [12:07]  keffo
                    
                 | 
                
                    imo an octree is a poor choice to begin with..
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                | 
                    
                    [12:07]  rbraley
                    
                 | 
                
                    it wouldn't have to be an octree
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                | 
                    
                    [12:08]  keffo
                    
                 | 
                
                    gvh would fit much better
                 | 
            
            
            
                | 
                    
                    [12:08]  keffo
                    
                 | 
                
                    oops, bvh
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                | 
                    
                    [12:09]  keffo
                    
                 | 
                
                    that's besides the point though... You want to publish 'presense' for a region, or something like that?
                 | 
            
            
            
                | 
                    
                    [12:10]  rbraley
                    
                 | 
                
                    presense?
                 | 
            
            
            
                | 
                    
                    [12:11]  keffo
                    
                 | 
                
                    yeah, not fully clear on what you mean :)
                 | 
            
            
            
                | 
                    
                    [12:11]  rbraley
                    
                 | 
                
                    every game entity would be a composition of components
                 | 
            
            
            
                | 
                    
                    [12:12]  rbraley
                    
                 | 
                
                    each component would publish events
                 | 
            
            
            
                | 
                    
                    [12:12]  keffo
                    
                 | 
                
                    yeah, that's what I meant, for instance "I entered this region", or something like that?
                 | 
            
            
            
                | 
                    
                    [12:12]  rbraley
                    
                 | 
                
                    yeah
                 | 
            
            
            
                | 
                    
                    [12:14]  rbraley
                    
                 | 
                
                    it is an idea I want to refine further, perhaps you'd be interested in helping me think it through?
                 | 
            
            
            
                | 
                    
                    [12:15]  keffo
                    
                 | 
                
                    So for example (with a simple 2d grid here), an 'enemy' would subscribe to a topic which would be it's gridindex, and a 'player' would publish it's presese using the same gridindex-topic, triggerin for instance an 'attack' event in the 'enemy'? Something like that?
                 | 
            
            
            
                | 
                    
                    [12:15]  rbraley
                    
                 | 
                
                    yes
                 | 
            
            
            
                | 
                    
                    [12:16]  keffo
                    
                 | 
                
                    not an entirely bad idea, would remove the need for entities to have an active role
                 | 
            
            
            
                | 
                    
                    [12:16]  rbraley
                    
                 | 
                
                    although a bit more circuitous
                 | 
            
            
            
                | 
                    
                    [12:16]  keffo
                    
                 | 
                
                    other than pubish what they're doing, sortof
                 | 
            
            
            
                | 
                    
                    [12:16]  rbraley
                    
                 | 
                
                    the AI component would subscribe to the local region looking for things to react to
                 | 
            
            
            
                | 
                    
                    [12:16]  rbraley
                    
                 | 
                
                    then decide what to do based on that
                 | 
            
            
            
                | 
                    
                    [12:18]  keffo
                    
                 | 
                
                    But this would again rely on the fact that the subscriber does the topicfiltering, not the publisher.. That's a major waste of resources..  If the filtering happened on the publisher, it would mean all entities would be completely idle until it reacts to something
                 | 
            
            
            
                | 
                    
                    [12:18]  rbraley
                    
                 | 
                
                    entities' components would ideally do most of the publishing and subscribing for them
                 | 
            
            
            
                | 
                    
                    [12:19]  rbraley
                    
                 | 
                
                    yes I'll need to take that into account
                 | 
            
            
            
                | 
                    
                    [12:21]  keffo
                    
                 | 
                
                    not sure I see how the octree would fit in though
                 | 
            
            
            
                | 
                    
                    [12:21]  rbraley
                    
                 | 
                
                    the entities could be completely asynchronous if they published messages with deltas of their variables and a timestamp, then the renderer could do a finite difference to intepolate a valid game state to render
                 | 
            
            
            
                | 
                    
                    [12:22]  rbraley
                    
                 | 
                
                    every entity would then not need to update each "frame"
                 | 
            
            
            
                | 
                    
                    [12:22]  keffo
                    
                 | 
                
                    they probably do more than just wait though
                 | 
            
            
            
                | 
                    
                    [12:22]  keffo
                    
                 | 
                
                    animations and such
                 | 
            
            
            
                | 
                    
                    [12:23]  rbraley
                    
                 | 
                
                    that could be hidden away in the render component
                 | 
            
            
            
                | 
                    
                    [12:23]  rbraley
                    
                 | 
                
                    only when animations change would the entities themselves need to publish a change
                 | 
            
            
            
                | 
                    
                    [12:23]  keffo
                    
                 | 
                
                    most game engines already treat entities in an async fashion to begin with
                 | 
            
            
            
                | 
                    
                    [12:23]  keffo
                    
                 | 
                
                    the ones Ive worked on anyway
                 | 
            
            
            
                | 
                    
                    [12:24]  keffo
                    
                 | 
                
                    fibers/coroutines/etc
                 | 
            
            
            
                | 
                    
                    [12:24]  rbraley
                    
                 | 
                
                    most game engines don't have entities as simply compositions of components though, most of them are designed with deep inheritance hierarchies
                 | 
            
            
            
                | 
                    
                    [12:25]  keffo
                    
                 | 
                
                    that's mostly a sideeffect of people insisting on inherently oo languages though :)
                 | 
            
            
            
                | 
                    
                    [12:26]  rbraley
                    
                 | 
                
                    heh, it is more a side-effect of people's thinking. Composition is favored over inheritance by OO gurus anyway.
                 | 
            
            
            
                | 
                    
                    [12:27]  pieterh
                    
                 | 
                
                    keffo_:, rbraley: you familiar with the http://www.bitsquid.se project?
                 | 
            
            
            
                | 
                    
                    [12:27]  pieterh
                    
                 | 
                
                    different kind of game engine, maybe
                 | 
            
            
            
                | 
                    
                    [12:27]  keffo
                    
                 | 
                
                    yes
                 | 
            
            
            
                | 
                    
                    [12:27]  keffo
                    
                 | 
                
                    not really, it's where most engines tend to go towards
                 | 
            
            
            
                | 
                    
                    [12:27]  pieterh
                    
                 | 
                
                    seems 0MQ makes a natural fabric for game engines
                 | 
            
            
            
                | 
                    
                    [12:28]  keffo
                    
                 | 
                
                    valve & unreal etc, are all stuck in the quake engine swamp though
                 | 
            
            
            
                | 
                    
                    [12:28]  rbraley
                    
                 | 
                
                    oooh
                 | 
            
            
            
                | 
                    
                    [12:28]  rbraley
                    
                 | 
                
                    pieterh, I will dig into this
                 | 
            
            
            
                | 
                    
                    [12:29]  pieterh
                    
                 | 
                
                    rbraley: i spoke to the bitsquid guys about 0MQ and they were "nah, messaging is too heavy, we'd rather do concurrency ourselves"
                 | 
            
            
            
                | 
                    
                    [12:30]  keffo
                    
                 | 
                
                    lol, they already do json fiddling for that :)
                 | 
            
            
            
                | 
                    
                    [12:30]  keffo
                    
                 | 
                
                    the whole industry seems to move towards msg passing for concurrency anyway
                 | 
            
            
            
                | 
                    
                    [12:30]  keffo
                    
                 | 
                
                    for good reason, obviously
                 | 
            
            
            
                | 
                    
                    [12:30]  pieterh
                    
                 | 
                
                    there's not a lot of choice
                 | 
            
            
            
                | 
                    
                    [12:30]  pieterh
                    
                 | 
                
                    yeah
                 | 
            
            
            
                | 
                    
                    [12:31]  keffo
                    
                 | 
                
                    valve employs a more worker oriented threading model now
                 | 
            
            
            
                | 
                    
                    [12:31]  rbraley
                    
                 | 
                
                    hehe you really need a messaging infrastructure for more than task parallelism
                 | 
            
            
            
                | 
                    
                    [12:32]  keffo
                    
                 | 
                
                    "The BitSquid engine accomplishes this by being completely job-based with no explicit thread synchronization points except the mandated frame flipping. Jobs operate on abstract data streams of simple struct data, which enables them to run transparently on co-processors through DMA transfer"
                 | 
            
            
            
                | 
                    
                    [12:32]  keffo
                    
                 | 
                
                    I dont see how that could be anything other than msg passing, to be honest..
                 | 
            
            
            
                | 
                    
                    [12:33]  rbraley
                    
                 | 
                
                    it's about time message passing came into use, it's been 40 years
                 | 
            
            
            
                | 
                    
                    [12:34]  rbraley
                    
                 | 
                
                    and moore's law isn't a free ride anymore
                 | 
            
            
            
                | 
                    
                    [12:35]  keffo
                    
                 | 
                
                    hehe no
                 | 
            
            
            
                | 
                    
                    [12:36]  keffo
                    
                 | 
                
                    pieterh, Reading their blog, specifically http://bitsquid.blogspot.com/2010/03/task-management-practical-example.html, I dont understand their comment they gave to you..
                 | 
            
            
            
                | 
                    
                    [12:36]  pieterh
                    
                 | 
                
                    standard NIH syndrome
                 | 
            
            
            
                | 
                    
                    [12:36]  pieterh
                    
                 | 
                
                    they admitted they'd not looked at 0MQ in detail
                 | 
            
            
            
                | 
                    
                    [12:37]  keffo
                    
                 | 
                
                    the game industry here isn't that big, odds are I'll run into them at some point (if I havent already, not sure)
                 | 
            
            
            
                | 
                    
                    [12:37]  keffo
                    
                 | 
                
                    that blogpost isnt entirely far off from what I'm doing actually, except much more general and large scale (not purely a multithreading remedy)
                 | 
            
            
            
                | 
                    
                    [12:39]  keffo
                    
                 | 
                
                    I prefer to see it as a 'distributed dependency graph of code' though :)
                 | 
            
            
            
                | 
                    
                    [12:39]  rbraley
                    
                 | 
                
                    keffo_,  some links to our game http://dungeonhack.sf.net http://dungeonhack.sourceforge.net/forums/viewtopic.php?f=2&t=744 http://dungeonhack.sourceforge.net/forums/viewtopic.php?f=2&t=794
                 | 
            
            
            
                | 
                    
                    [12:41]  keffo
                    
                 | 
                
                    nice
                 | 
            
            
            
                | 
                    
                    [12:41]  keffo
                    
                 | 
                
                    sadly, with most opensource game projects, it fails on artistry, not code :)
                 | 
            
            
            
                | 
                    
                    [12:41]  rbraley
                    
                 | 
                
                    I see ZeroMQ as a large part of this, so I will probably need to make another addendum to the new game architecture once a design is worked out
                 | 
            
            
            
                | 
                    
                    [12:41]  keffo
                    
                 | 
                
                    no idea why that is though
                 | 
            
            
            
                | 
                    
                    [12:41]  pieterh
                    
                 | 
                
                    would either of you guys like to write a little blog post about 0MQ and game engines?
                 | 
            
            
            
                | 
                    
                    [12:42]  rbraley
                    
                 | 
                
                    keffo_, I am actively recruiting artists ;)
                 | 
            
            
            
                | 
                    
                    [12:44]  keffo
                    
                 | 
                
                    pieterh, I'd love to once I get more work done..  The main usage for my stuff now is a generic job framework, which I'll use to build "game-oriented" tools and plugins for modelling packages like 3dsmax/maya/zbrush etc.. not directly game engine
                 | 
            
            
            
                | 
                    
                    [12:44]  keffo
                    
                 | 
                
                    currently calculating PI though :)
                 | 
            
            
            
                | 
                    
                    [12:45]  rbraley
                    
                 | 
                
                    pieterh, yeah I would be interested, but I'd need to have a more solid grasp of 0MQ and how I'd use it. I'll probably have one up on the dungeonhack forums when I am ready. I would happily put it on your blog too, with appropriate edits.
                 | 
            
            
            
                | 
                    
                    [12:46]  pieterh
                    
                 | 
                
                    rbraley: even if it's just speculative, it'd be nice to have some public discussion of 0MQ's potential for new generation game engines
                 | 
            
            
            
                | 
                    
                    [12:46]  pieterh
                    
                 | 
                
                    np
                 | 
            
            
            
                | 
                    
                    [12:49]  rbraley
                    
                 | 
                
                    yes, that sounds great. I could do that. I'll talk to you in the coming weeks and see if I can't get that done.
                 | 
            
            
            
                | 
                    
                    [12:51]  rbraley
                    
                 | 
                
                    my skype is ryan.braley please add me pieterh, keffo_, and other interested parties if you have one
                 | 
            
            
            
                | 
                    
                    [12:51]  pieterh
                    
                 | 
                
                    if skype would work on Android, I'd use it... :-/
                 | 
            
            
            
                | 
                    
                    [12:51]  rbraley
                    
                 | 
                
                    it works on the droid
                 | 
            
            
            
                | 
                    
                    [12:52]  keffo
                    
                 | 
                
                    maemo ftw! :)
                 | 
            
            
            
                | 
                    
                    [12:52]  rbraley
                    
                 | 
                
                    but I don't have it for my G1
                 | 
            
            
            
                | 
                    
                    [12:52]  rbraley
                    
                 | 
                
                    you could look for the .apk and see if it exists online
                 | 
            
            
            
                | 
                    
                    [12:52]  rbraley
                    
                 | 
                
                    but it isn't in the market unless you have a droid or something
                 | 
            
            
            
                | 
                    
                    [12:53]  keffo
                    
                 | 
                
                    skype should release a lib, so people arent forced to use that awful client
                 | 
            
            
            
                | 
                    
                    [12:54]  rbraley
                    
                 | 
                
                    yeah
                 | 
            
            
            
                | 
                    
                    [12:58]  AndrewBC
                    
                 | 
                
                    Mmm, I think they did release an API recently
                 | 
            
            
            
                | 
                    
                    [12:58]  keffo
                    
                 | 
                
                    really?
                 | 
            
            
            
                | 
                    
                    [12:58]  keffo
                    
                 | 
                
                    not the one where you need the client running at the same time?
                 | 
            
            
            
                | 
                    
                    [12:59]  AndrewBC
                    
                 | 
                
                    I don't know. According to this it might be: http://developer.skype.com/accessories
                 | 
            
            
            
                | 
                    
                    [12:59]  AndrewBC
                    
                 | 
                
                    Which is meh.
                 | 
            
            
            
                | 
                    
                    [13:00]  AndrewBC
                    
                 | 
                
                    Oh, SkypeKit
                 | 
            
            
            
                | 
                    
                    [13:00]  AndrewBC
                    
                 | 
                
                    .. in beta.
                 | 
            
            
            
                | 
                    
                    [13:00]  AndrewBC
                    
                 | 
                
                    Meh.
                 | 
            
            
            
                | 
                    
                    [13:00]  AndrewBC
                    
                 | 
                
                    http://developer.skype.com/public/skypekit
                 | 
            
            
            
                | 
                    
                    [13:02]  rbraley
                    
                 | 
                
                    at least skype plays nice with linux... 64bit at that.
                 | 
            
            
            
                | 
                    
                    [13:07]  rbraley
                    
                 | 
                
                    well if you folks don't use skype I'll just keep in touch with you here. My entire dungeonhack team uses it ;)
                 | 
            
            
            
                | 
                    
                    [13:08]  pieterh
                    
                 | 
                
                    rbraley: at least this channel is public and anyone can participate
                 | 
            
            
            
                | 
                    
                    [13:10]  rbraley
                    
                 | 
                
                    indeed :)
                 | 
            
            
            
                | 
                    
                    [13:20]  rbraley
                    
                 | 
                
                    what does zmqircd do for you?
                 | 
            
            
            
                | 
                    
                    [13:29]  pieterh
                    
                 | 
                
                    rbraley: someone (travlr, I think) logs this channel
                 | 
            
            
            
                | 
                    
                    [13:30]  pieterh
                    
                 | 
                
                    sustrik: what could cause an assertion failure in rep.cpp:232?
                 | 
            
            
            
                | 
                    
                    [13:33]  sustrik
                    
                 | 
                
                    let me see
                 | 
            
            
            
                | 
                    
                    [13:33]  sustrik
                    
                 | 
                
                    trunk?
                 | 
            
            
            
                | 
                    
                    [13:33]  sustrik
                    
                 | 
                
                    2.0.7?
                 | 
            
            
            
                | 
                    
                    [13:33]  pieterh
                    
                 | 
                
                    i assume so
                 | 
            
            
            
                | 
                    
                    [13:34]  pieterh
                    
                 | 
                
                    reported by David Briant on zeromq-dev, did not mention what version
                 | 
            
            
            
                | 
                    
                    [13:34]  pieterh
                    
                 | 
                
                    that's the right line number on trunk, in any case
                 | 
            
            
            
                | 
                    
                    [13:34]  sustrik
                    
                 | 
                
                    no assert at that line in trunk...
                 | 
            
            
            
                | 
                    
                    [13:35]  pieterh
                    
                 | 
                
                    I'm looking at it now
                 | 
            
            
            
                | 
                    
                    [13:35]  sustrik
                    
                 | 
                
                    aha, 2.07
                 | 
            
            
            
                | 
                    
                    [13:35]  pieterh
                    
                 | 
                
                    //  Get next part of the message.
                 | 
            
            
            
                | 
                    
                    [13:35]  pieterh
                    
                 | 
                
                    bool fetched = in_pipes [current]->read (msg_);
                 | 
            
            
            
                | 
                    
                    [13:35]  pieterh
                    
                 | 
                
                    zmq_assert (fetched);
                 | 
            
            
            
                | 
                    
                    [13:35]  pieterh
                    
                 | 
                
                    maybe your recent changes on trunk shifted stuff around
                 | 
            
            
            
                | 
                    
                    [13:35]  sustrik
                    
                 | 
                
                    the assert basically says:
                 | 
            
            
            
                | 
                    
                    [13:36]  sustrik
                    
                 | 
                
                    after you've read the empty message part
                 | 
            
            
            
                | 
                    
                    [13:36]  sustrik
                    
                 | 
                
                    (the bottom of the backtrace stack)
                 | 
            
            
            
                | 
                    
                    [13:36]  sustrik
                    
                 | 
                
                    there should be at least one user-supplied message part
                 | 
            
            
            
                | 
                    
                    [13:36]  pieterh
                    
                 | 
                
                    sustrik: i just updated my master snapshot and it's really line 232
                 | 
            
            
            
                | 
                    
                    [13:36]  sustrik
                    
                 | 
                
                    the payload i mean
                 | 
            
            
            
                | 
                    
                    [13:37]  pieterh
                    
                 | 
                
                    right
                 | 
            
            
            
                | 
                    
                    [13:37]  pieterh
                    
                 | 
                
                    what could cause this message corruption in your opinion?
                 | 
            
            
            
                | 
                    
                    [13:37]  sustrik
                    
                 | 
                
                    either a bug in 0MQ
                 | 
            
            
            
                | 
                    
                    [13:37]  sustrik
                    
                 | 
                
                    or the user using XREQ with REP
                 | 
            
            
            
                | 
                    
                    [13:38]  pieterh
                    
                 | 
                
                    we really need a better way of catching illegal socket mixes
                 | 
            
            
            
                | 
                    
                    [13:38]  sustrik
                    
                 | 
                
                    and sending messages with a traceback stack but no payload
                 | 
            
            
            
                | 
                    
                    [13:38]  pieterh
                    
                 | 
                
                    second one sounds most plausible, thanks
                 | 
            
            
            
                | 
                    
                    [13:38]  sustrik
                    
                 | 
                
                    np
                 | 
            
            
            
                | 
                    
                    [15:53]  keffo
                    
                 | 
                
                    or a wikipage listing all socket type combinations
                 | 
            
            
            
                | 
                    
                    [16:33]  keffo
                    
                 | 
                
                    What's the common way to do heartbeat system?
                 | 
            
            
            
                | 
                    
                    [16:35]  pieterh
                    
                 | 
                
                    mato: you back? :-)
                 | 
            
            
            
                | 
                    
                    [16:36]  pieterh
                    
                 | 
                
                    keffo_: you have read http://api.zeromq.org/zmq_socket.html?
                 | 
            
            
            
                | 
                    
                    [16:36]  pieterh
                    
                 | 
                
                    there are no documented examples for heartbeating afaik
                 | 
            
            
            
                | 
                    
                    [16:40]  keffo
                    
                 | 
                
                    I have a weird bug, just want to know I'm on the right track before I commit to it
                 | 
            
            
            
                | 
                    
                    [16:42]  keffo
                    
                 | 
                
                    there are plenty of pages on the wiki I really wish were complete. like the "failover and recovery", "a clock device", "reliable req/rep" and custom loadbalancing
                 | 
            
            
            
                | 
                    
                    [16:43]  pieterh
                    
                 | 
                
                    ah, you mean in the user guide?
                 | 
            
            
            
                | 
                    
                    [16:43]  keffo
                    
                 | 
                
                    yeah
                 | 
            
            
            
                | 
                    
                    [16:43]  pieterh
                    
                 | 
                
                    it's a work in progress, fairly detailed work, every aspect needs working example code
                 | 
            
            
            
                | 
                    
                    [16:43]  keffo
                    
                 | 
                
                    yeah :)
                 | 
            
            
            
                | 
                    
                    [16:43]  pieterh
                    
                 | 
                
                    would it help if I put "Coming soon..." in every empty section?
                 | 
            
            
            
                | 
                    
                    [16:43]  keffo
                    
                 | 
                
                    custom loadbalancing is quite important imo.. :)
                 | 
            
            
            
                | 
                    
                    [16:44]  keffo
                    
                 | 
                
                    not really, it's quite obvious it's not there yet :)
                 | 
            
            
            
                | 
                    
                    [16:44]  pieterh
                    
                 | 
                
                    "This page deliberately left blank"?
                 | 
            
            
            
                | 
                    
                    [16:44]  pieterh
                    
                 | 
                
                    "Insert $$$ to see this text!"
                 | 
            
            
            
                | 
                    
                    [16:44]  keffo
                    
                 | 
                
                    naa, dont waste time on that, everyone gets it´s not done yet :)
                 | 
            
            
            
                | 
                    
                    [16:44]  pieterh
                    
                 | 
                
                    ah, I know... a link to somewhere to discuss that specific case
                 | 
            
            
            
                | 
                    
                    [16:45]  pieterh
                    
                 | 
                
                    i want a forum for the user guide, to not pollute zeromq-dev
                 | 
            
            
            
                | 
                    
                    [16:45]  keffo
                    
                 | 
                
                    mmm
                 | 
            
            
            
                | 
                    
                    [16:46]  keffo
                    
                 | 
                
                    irc is a fantastic place for code talk though, probably why it doesnt die off :)
                 | 
            
            
            
                | 
                    
                    [16:46]  pieterh
                    
                 | 
                
                    yeah, true
                 | 
            
            
            
                | 
                    
                    [16:46]  pieterh
                    
                 | 
                
                    mato: summon... dude, you around?
                 | 
            
            
            
                | 
                    
                    [16:47]  keffo
                    
                 | 
                
                    I keep trying to figure out what I did to learn stuff before the advent of internet, and I really have no idea... guess I just bruteforced everything until it worked..
                 | 
            
            
            
                | 
                    
                    [16:47]  pieterh
                    
                 | 
                
                    like my son who could reconfigure the Ubuntu desktop before he was 3
                 | 
            
            
            
                | 
                    
                    [16:47]  keffo
                    
                 | 
                
                    hehe :)
                 | 
            
            
            
                | 
                    
                    [16:47]  pieterh
                    
                 | 
                
                    just clicked on every single option
                 | 
            
            
            
                | 
                    
                    [16:47]  keffo
                    
                 | 
                
                    hehe
                 | 
            
            
            
                | 
                    
                    [16:48]  pieterh
                    
                 | 
                
                    being able to ask for help does make us stupid sometimes
                 | 
            
            
            
                | 
                    
                    [16:48]  keffo
                    
                 | 
                
                    I'd hardly call that configure though, more "apply entropy"
                 | 
            
            
            
                | 
                    
                    [16:48]  pieterh
                    
                 | 
                
                    mato: please, why doesn't my example compile?
                 | 
            
            
            
                | 
                    
                    [16:49]  pieterh
                    
                 | 
                
                    keffo_: I dunno, he was able to start youtube and find hello kitty videos
                 | 
            
            
            
                | 
                    
                    [16:49]  pieterh
                    
                 | 
                
                    anyhow, i gotta take my wife to hospital, baby arriving any time soon
                 | 
            
            
            
                | 
                    
                    [16:49]  pieterh
                    
                 | 
                
                    cyal
                 | 
            
            
            
                | 
                    
                    [16:56]  mikko
                    
                 | 
                
                    http://gist.github.com/530821
                 | 
            
            
            
                | 
                    
                    [16:56]  mikko
                    
                 | 
                
                    does the following backtrace make sense to anyone?
                 | 
            
            
            
                | 
                    
                    [16:57]  mikko
                    
                 | 
                
                    php-zmq gets stuck on freebsd
                 | 
            
            
            
                | 
                    
                    [17:06]  mikko
                    
                 | 
                
                    "the threading library on FreeBSD does not interact well with kqueue(); evidently, when kqueue() blocks, the entire process blocks, not just the calling thread. "
                 | 
            
            
            
                | 
                    
                    [17:06]  mikko
                    
                 | 
                
                    is this still true with FreeBSD?
                 | 
            
            
            
                | 
                    
                    [17:07]  sustrik
                    
                 | 
                
                    mikko: where does the backtrace come from?
                 | 
            
            
            
                | 
                    
                    [17:08]  mikko
                    
                 | 
                
                    sustrik: gdb
                 | 
            
            
            
                | 
                    
                    [17:08]  sustrik
                    
                 | 
                
                    ah, you are seeing it right now, right?
                 | 
            
            
            
                | 
                    
                    [17:08]  mikko
                    
                 | 
                
                    yes
                 | 
            
            
            
                | 
                    
                    [17:08]  mikko
                    
                 | 
                
                    the php code effectively creates new context
                 | 
            
            
            
                | 
                    
                    [17:09]  mikko
                    
                 | 
                
                    and that blocks until all eternity
                 | 
            
            
            
                | 
                    
                    [17:09]  mikko
                    
                 | 
                
                    just compiling things with more symbols
                 | 
            
            
            
                | 
                    
                    [17:09]  sustrik
                    
                 | 
                
                    the trace is strange
                 | 
            
            
            
                | 
                    
                    [17:09]  sustrik
                    
                 | 
                
                    pthread_create calling thread_kill?
                 | 
            
            
            
                | 
                    
                    [17:09]  sustrik
                    
                 | 
                
                    hm
                 | 
            
            
            
                | 
                    
                    [17:11]  mikko
                    
                 | 
                
                    at this point i have no idea whats going on
                 | 
            
            
            
                | 
                    
                    [17:11]  mikko
                    
                 | 
                
                    will be back later ->
                 | 
            
            
            
                | 
                    
                    [17:11]  sustrik
                    
                 | 
                
                    ok
                 | 
            
            
            
                | 
                    
                    [17:14]  mikko
                    
                 | 
                
                    http://gist.github.com/530913
                 | 
            
            
            
                | 
                    
                    [17:14]  mikko
                    
                 | 
                
                    there is with symbols
                 | 
            
            
            
                | 
                    
                    [17:19]  sustrik
                    
                 | 
                
                    mikko: is it stuck
                 | 
            
            
            
                | 
                    
                    [17:19]  sustrik
                    
                 | 
                
                    or does it fail?
                 | 
            
            
            
                | 
                    
                    [17:19]  sustrik
                    
                 | 
                
                    ah, it's Ctrl+C
                 | 
            
            
            
                | 
                    
                    [17:19]  sustrik
                    
                 | 
                
                    silly me
                 | 
            
            
            
                | 
                    
                    [17:20]  sustrik
                    
                 | 
                
                    but anyway, it looks like it's stuck in pthread_create
                 | 
            
            
            
                | 
                    
                    [17:23]  sustrik
                    
                 | 
                
                    hm, here's something about pthread_create blocking on freebsd:
                 | 
            
            
            
                | 
                    
                    [17:23]  sustrik
                    
                 | 
                
                    http://markmail.org/message/xifffeeg7dpvu7iy
                 | 
            
            
            
                | 
                    
                    [17:23]  sustrik
                    
                 | 
                
                    message back from 2004
                 | 
            
            
            
                | 
                    
                    [17:25]  sustrik
                    
                 | 
                
                    some more discussion from 2008:
                 | 
            
            
            
                | 
                    
                    [17:25]  sustrik
                    
                 | 
                
                    http://old.nabble.com/mysterious-hang-in-pthread_create-td19209314.html
                 | 
            
            
            
                | 
                    
                    [17:26]  sustrik
                    
                 | 
                
                    can you possibly place a printf before and after pthread_create, just to see whether it is really stuck inside of it?
                 | 
            
            
            
                | 
                    
                    [18:12]  mikko
                    
                 | 
                
                    sustrik: sure
                 | 
            
            
            
                | 
                    
                    [18:12]  mikko
                    
                 | 
                
                    will start debugging properly soon
                 | 
            
            
            
                | 
                    
                    [18:13]  mikko
                    
                 | 
                
                    just need dinner and a quick match of sc2
                 | 
            
            
            
                | 
                    
                    [18:21]  rbraley
                    
                 | 
                
                    you are all smart folks. Do you know if it is possible to make an event system that triggers events based on a time (like cron) without busy waiting?
                 | 
            
            
            
                | 
                    
                    [18:55]  mikko
                    
                 | 
                
                    rbraley: libev provides that
                 | 
            
            
            
                | 
                    
                    [18:55]  mikko
                    
                 | 
                
                    maybe check the implementation from there
                 | 
            
            
            
                | 
                    
                    [18:55]  rbraley
                    
                 | 
                
                    thanks
                 | 
            
            
            
                | 
                    
                    [18:58]  mikko
                    
                 | 
                
                    sustrik: added printf debugging around line thread.cpp:66
                 | 
            
            
            
                | 
                    
                    [18:58]  mikko
                    
                 | 
                
                    fprintf(stderr, "About to create\n");
                 | 
            
            
            
                | 
                    
                    [18:58]  mikko
                    
                 | 
                
                    and fprintf(stderr, "Created\n");
                 | 
            
            
            
                | 
                    
                    [18:58]  mikko
                    
                 | 
                
                    it seems to get stuck inside pthread_create
                 | 
            
            
            
                | 
                    
                    [19:37]  pieterh
                    
                 | 
                
                    rbraley: what kind of 'events' do you want?  messages?
                 | 
            
            
            
                | 
                    
                    [20:00]  travlr
                    
                 | 
                
                    keffo_: you mentioned above about custom loadbalancing being important.. could you comment further on the zeromq-dev mail list thread I started to today with the title: "Load Balancing/Distributing/Queuing Algos: A Discussion"... thanks.
                 | 
            
            
            
                | 
                    
                    [20:20]  rbraley
                    
                 | 
                
                    pieterh, yeah messages
                 | 
            
            
            
                | 
                    
                    [20:21]  pieterh
                    
                 | 
                
                    rbraley: several things come to mind
                 | 
            
            
            
                | 
                    
                    [20:21]  pieterh
                    
                 | 
                
                    first, you can use zmq_poll() with a timeout
                 | 
            
            
            
                | 
                    
                    [20:22]  pieterh
                    
                 | 
                
                    this is a pretty classic way of generating timing events internally: you calculate the delay to the next event, use that as your timeout
                 | 
            
            
            
                | 
                    
                    [20:22]  rbraley
                    
                 | 
                
                    doesn't poll busy wait though?
                 | 
            
            
            
                | 
                    
                    [20:22]  pieterh
                    
                 | 
                
                    nope
                 | 
            
            
            
                | 
                    
                    [20:22]  rbraley
                    
                 | 
                
                    oh
                 | 
            
            
            
                | 
                    
                    [20:23]  pieterh
                    
                 | 
                
                    thread just relaxes until something happens
                 | 
            
            
            
                | 
                    
                    [20:23]  pieterh
                    
                 | 
                
                    second, matt weinstein developed a simple protocol for timer events
                 | 
            
            
            
                | 
                    
                    [20:23]  pieterh
                    
                 | 
                
                    the idea is you have, somewhere on your network, a node that uses zmq_poll() to wake up every so often and send a message to a PUB socket
                 | 
            
            
            
                | 
                    
                    [20:24]  rbraley
                    
                 | 
                
                    nice!
                 | 
            
            
            
                | 
                    
                    [20:24]  pieterh
                    
                 | 
                
                    so you can imagine the timer sending an event once a second
                 | 
            
            
            
                | 
                    
                    [20:24]  pieterh
                    
                 | 
                
                    now you don't need to do that event time calculation everywhere
                 | 
            
            
            
                | 
                    
                    [20:24]  pieterh
                    
                 | 
                
                    you just SUB to the timer stream, and include that socket in your pollset
                 | 
            
            
            
                | 
                    
                    [20:25]  pieterh
                    
                 | 
                
                    now, matt's real neat trick
                 | 
            
            
            
                | 
                    
                    [20:25]  pieterh
                    
                 | 
                
                    is every ms, send "1", except every 10ms, send "10", except every 100ms send "100" etc.
                 | 
            
            
            
                | 
                    
                    [20:25]  pieterh
                    
                 | 
                
                    now you subscribe to "1", "10", or "100", etc.
                 | 
            
            
            
                | 
                    
                    [20:26]  pieterh
                    
                 | 
                
                    giving you the resolution you need
                 | 
            
            
            
                | 
                    
                    [20:26]  rbraley
                    
                 | 
                
                    nice
                 | 
            
            
            
                | 
                    
                    [20:26]  pieterh
                    
                 | 
                
                    he doesn't use poll even, but usleep
                 | 
            
            
            
                | 
                    
                    [20:29]  rbraley
                    
                 | 
                
                    so to use inproc:// I'd have to have it be a separate thread in my process
                 | 
            
            
            
                | 
                    
                    [20:30]  pieterh
                    
                 | 
                
                    yup
                 | 
            
            
            
                | 
                    
                    [20:30]  pieterh
                    
                 | 
                
                    it's a device, really
                 | 
            
            
            
                | 
                    
                    [20:30]  rbraley
                    
                 | 
                
                    I don't understand the idiom of devices with 0MQ
                 | 
            
            
            
                | 
                    
                    [20:31]  pieterh
                    
                 | 
                
                    did you read that section in the latest user guide?
                 | 
            
            
            
                | 
                    
                    [20:31]  pieterh
                    
                 | 
                
                    i'd like to know if it's not clear on what a device is
                 | 
            
            
            
                | 
                    
                    [20:33]  rbraley
                    
                 | 
                
                    I'll take a look
                 | 
            
            
            
                | 
                    
                    [20:33]  pieterh
                    
                 | 
                
                    Section titled "Devil's Devices"
                 | 
            
            
            
                | 
                    
                    [20:35]  rbraley
                    
                 | 
                
                    it was hard to find the user guide, it should be in the contents section of the nav bar
                 | 
            
            
            
                | 
                    
                    [20:38]  pieterh
                    
                 | 
                
                    ok, i'll add it
                 | 
            
            
            
                | 
                    
                    [20:40]  pieterh
                    
                 | 
                
                    done...
                 | 
            
            
            
                | 
                    
                    [20:41]  rbraley
                    
                 | 
                
                    awesome!
                 | 
            
            
            
                | 
                    
                    [20:41]  rbraley
                    
                 | 
                
                    I really like this user guide btw, the intro is inspiring
                 | 
            
            
            
                | 
                    
                    [20:42]  travlr
                    
                 | 
                
                    yeah i have to concur with rbraley.. you've done a really nice job with it pieter
                 | 
            
            
            
                | 
                    
                    [20:44]  travlr
                    
                 | 
                
                    btw, while i'm thinking about it... it would be nice if each zmq symbol could have a complete list of "properties" listed. this is more for mato's ref manual i guess
                 | 
            
            
            
                | 
                    
                    [20:47]  pieterh
                    
                 | 
                
                    'inspiring'? wow...
                 | 
            
            
            
                | 
                    
                    [20:47]  pieterh
                    
                 | 
                
                    travlr: what do you mean by 'symbol'?
                 | 
            
            
            
                | 
                    
                    [20:49]  travlr
                    
                 | 
                
                    pieterh, well the different socket enums like ZMQ_PUSH, etc. should be more detailed as to what is under the hood. I still am trying to figure out details of what's under the hood for different zmq infrastructure.
                 | 
            
            
            
                | 
                    
                    [20:49]  pieterh
                    
                 | 
                
                    ah, i get it
                 | 
            
            
            
                | 
                    
                    [20:49]  pieterh
                    
                 | 
                
                    a glossary :-)
                 | 
            
            
            
                | 
                    
                    [20:50]  pieterh
                    
                 | 
                
                    great idea, i like it
                 | 
            
            
            
                | 
                    
                    [20:51]  pieterh
                    
                 | 
                
                    the man pages are pretty detailed about the socket types, for example (except they say DOWNSTREAM where the Guide says PUSH)
                 | 
            
            
            
                | 
                    
                    [20:51]  travlr
                    
                 | 
                
                    well, not so much a glossary but a list of properties that define all the aspects of a particular symbol. there's so much beautiful magic under the hood, and mato's work is great but no complete, imo.
                 | 
            
            
            
                | 
                    
                    [20:51]  pieterh
                    
                 | 
                
                    imo it is complete but too brief
                 | 
            
            
            
                | 
                    
                    [20:52]  travlr
                    
                 | 
                
                    under the hood magic should be explicit in the ref
                 | 
            
            
            
                | 
                    
                    [20:52]  pieterh
                    
                 | 
                
                    do you have an example?
                 | 
            
            
            
                | 
                    
                    [20:53]  pieterh
                    
                 | 
                
                    i've not found anything missing from the reference manual, except xrep/xreq, and the multipart stack stuff
                 | 
            
            
            
                | 
                    
                    [20:54]  travlr
                    
                 | 
                
                    let me look at it again and i'll expand my thought then, ok
                 | 
            
            
            
                | 
                    
                    [20:54]  pieterh
                    
                 | 
                
                    if you hit things that are not explained, or poorly, just shout
                 | 
            
            
            
                | 
                    
                    [20:54]  travlr
                    
                 | 
                
                    ok
                 | 
            
            
            
                | 
                    
                    [20:59]  keffo
                    
                 | 
                
                    travlr, I'll read it tomorrow, quite late here now :)
                 | 
            
            
            
                | 
                    
                    [21:00]  travlr
                    
                 | 
                
                    keffo_: thanks
                 | 
            
            
            
                | 
                    
                    [21:10]  rbraley
                    
                 | 
                
                    pieterh, I read the section on devices but conceptually they remain murky for me
                 | 
            
            
            
                | 
                    
                    [21:10]  travlr
                    
                 | 
                
                    pieterh: mato has done more work to the ref since i saw it last.. its consice and that's good. the only thing i can add right now, in general is... think of any magic that zmq does behind the scenes and if its not included there.. it should be listed there, imo.
                 | 
            
            
            
                | 
                    
                    [21:11]  pieterh
                    
                 | 
                
                    travlr: yes, it should be complete
                 | 
            
            
            
                | 
                    
                    [21:11]  pieterh
                    
                 | 
                
                    rbraley: they remained murky to me until I wrote one
                 | 
            
            
            
                | 
                    
                    [21:12]  pieterh
                    
                 | 
                
                    they're just applications that you embed into the network
                 | 
            
            
            
                | 
                    
                    [21:12]  rbraley
                    
                 | 
                
                    Devices are anything that sit between your real applications. this isn
                 | 
            
            
            
                | 
                    
                    [21:12]  pieterh
                    
                 | 
                
                    so reusable, stateless, part of the fabric
                 | 
            
            
            
                | 
                    
                    [21:12]  pieterh
                    
                 | 
                
                    think of network switches that understand 0MQ patterns
                 | 
            
            
            
                | 
                    
                    [21:12]  rbraley
                    
                 | 
                
                    't really enough of a one-liner zinger to explain them
                 | 
            
            
            
                | 
                    
                    [21:13]  pieterh
                    
                 | 
                
                    message-switching networks
                 | 
            
            
            
                | 
                    
                    [21:13]  rbraley
                    
                 | 
                
                    I got that analogy
                 | 
            
            
            
                | 
                    
                    [21:13]  rbraley
                    
                 | 
                
                    but I can't help but think that devices are more general than that
                 | 
            
            
            
                | 
                    
                    [21:14]  pieterh
                    
                 | 
                
                    it's not a tight classification yet, over time i suspect it will become more so
                 | 
            
            
            
                | 
                    
                    [21:14]  pieterh
                    
                 | 
                
                    it's about layers, imo
                 | 
            
            
            
                | 
                    
                    [21:14]  pieterh
                    
                 | 
                
                    zmq core is one layer
                 | 
            
            
            
                | 
                    
                    [21:14]  pieterh
                    
                 | 
                
                    on top of that you have devices
                 | 
            
            
            
                | 
                    
                    [21:14]  pieterh
                    
                 | 
                
                    and on top of those two layers you have applications
                 | 
            
            
            
                | 
                    
                    [21:15]  pieterh
                    
                 | 
                
                    if you make an app that is reusable and generic, it's potentially a device
                 | 
            
            
            
                | 
                    
                    [21:16]  rbraley
                    
                 | 
                
                    perhaps I should think of devices as unix commands and 0MQ sockets as pipes
                 | 
            
            
            
                | 
                    
                    [21:16]  pieterh
                    
                 | 
                
                    that kind of works, yes
                 | 
            
            
            
                | 
                    
                    [21:16]  pieterh
                    
                 | 
                
                    filters, in Unix terms
                 | 
            
            
            
                | 
                    
                    [21:16]  rbraley
                    
                 | 
                
                    right
                 | 
            
            
            
                | 
                    
                    [21:16]  pieterh
                    
                 | 
                
                    except there are no pipes
                 | 
            
            
            
                | 
                    
                    [21:16]  pieterh
                    
                 | 
                
                    :-)
                 | 
            
            
            
                | 
                    
                    [21:17]  pieterh
                    
                 | 
                
                    i'm kidding, i mean there are no visible connections
                 | 
            
            
            
                | 
                    
                    [21:17]  pieterh
                    
                 | 
                
                    and sockets are what we use to talk to the network, it's not the actual network
                 | 
            
            
            
                | 
                    
                    [21:18]  rbraley
                    
                 | 
                
                    I was thinking that maybe the components of my game engine might be devices
                 | 
            
            
            
                | 
                    
                    [21:19]  rbraley
                    
                 | 
                
                    with entities just being collections of sockets to them
                 | 
            
            
            
                | 
                    
                    [21:20]  rbraley
                    
                 | 
                
                    a timer device would certainly help
                 | 
            
            
            
                | 
                    
                    [21:21]  rbraley
                    
                 | 
                
                    no that doesn't work if devices should be stateless
                 | 
            
            
            
                | 
                    
                    [21:25]  rbraley
                    
                 | 
                
                    ooh, a logging device would be neat
                 | 
            
            
            
                | 
                    
                    [21:28]  pieterh
                    
                 | 
                
                    rbraley: that would be a logging application, not device >:-)
                 | 
            
            
            
                | 
                    
                    [21:28]  pieterh
                    
                 | 
                
                    just kidding...
                 | 
            
            
            
                | 
                    
                    [21:28]  pieterh
                    
                 | 
                
                    'device' really are things you plug into the network, and logging device makes perfect sense afaics
                 | 
            
            
            
                | 
                    
                    [21:30]  rbraley
                    
                 | 
                
                    the thing that irks me about these examples is that threading policy is not decoupled from the concurrency policy
                 | 
            
            
            
                | 
                    
                    [21:31]  rbraley
                    
                 | 
                
                    ideally you'd have just one thread per core and could multiplex everything to these threads
                 | 
            
            
            
                | 
                    
                    [21:33]  CIA-20
                    
                 | 
                
                    jzmq: 03Alexey Ermakov 07master * r2f3afe8 10/ (perf/local_thr.java src/Socket.cpp src/org/zeromq/ZMQ.java): Changed setSubscribe(), setUnsubscribe() and setIdentity() to accept byte[]'s instead of Strings. - http://bit.ly/b2AZrL
                 | 
            
            
            
                | 
                    
                    [21:38]  travlr
                    
                 | 
                
                    i'm beginning to realize that zmq is a 'stateless' model and that state where belongs is the app.. as said: not even in a custom device. i, on the other hand use a device on each box _for_ the state of the individual zmq endpoint components..
                 | 
            
            
            
                | 
                    
                    [21:38]  travlr
                    
                 | 
                
                    s/state where/where state/ :-P
                 | 
            
            
            
                | 
                    
                    [21:41]  rbraley
                    
                 | 
                
                    without decoupling the threading policy from the concurrency policy it isn't possible to scale 0MQ to model neurons or implement the actor model
                 | 
            
            
            
                | 
                    
                    [21:42]  travlr
                    
                 | 
                
                    there are two threading aspects in zmq, afaik, the i/o threading and the app threading..
                 | 
            
            
            
                | 
                    
                    [21:43]  travlr
                    
                 | 
                
                    and if i understand your comment correctly the app threading is decoupled
                 | 
            
            
            
                | 
                    
                    [21:44]  travlr
                    
                 | 
                
                    from the context but not a socket... but that is to be changed soon, afaiu
                 | 
            
            
            
                | 
                    
                    [21:44]  rbraley
                    
                 | 
                
                    What I am saying is the actual number concurrent nodes in the app should exceed the number of app threads
                 | 
            
            
            
                | 
                    
                    [21:45]  rbraley
                    
                 | 
                
                    we can't have a thread per neuron for example
                 | 
            
            
            
                | 
                    
                    [21:45]  pieterh
                    
                 | 
                
                    rbraley: right, if you say one node is one thread
                 | 
            
            
            
                | 
                    
                    [21:46]  rbraley
                    
                 | 
                
                    the concurrent nodes should be multiplexed to the app threads
                 | 
            
            
            
                | 
                    
                    [21:47]  rbraley
                    
                 | 
                
                    so 400000 of them can be run on 8 threads for example
                 | 
            
            
            
                | 
                    
                    [21:48]  rbraley
                    
                 | 
                
                    when you can do that, the entire paradigm changes
                 | 
            
            
            
                | 
                    
                    [21:48]  travlr
                    
                 | 
                
                    i'm thinking that is doable
                 | 
            
            
            
                | 
                    
                    [21:49]  travlr
                    
                 | 
                
                    and thats probably where a 'device' fits into the scheme
                 | 
            
            
            
                | 
                    
                    [21:49]  rbraley
                    
                 | 
                
                    suddenly you are dealing with abstract flow based programs that are pure computation and run optimally on any hardware that you put them on.
                 | 
            
            
            
                | 
                    
                    [21:50]  travlr
                    
                 | 
                
                    ha! have you seen my ProDataLab project regarding that
                 | 
            
            
            
                | 
                    
                    [21:50]  rbraley
                    
                 | 
                
                    it becomes a thing of great beauty and efficiency
                 | 
            
            
            
                | 
                    
                    [21:50]  rbraley
                    
                 | 
                
                    no sir
                 | 
            
            
            
                | 
                    
                    [21:50]  travlr
                    
                 | 
                
                    www.prodatalab.wikidot.com
                 | 
            
            
            
                | 
                    
                    [21:52]  rbraley
                    
                 | 
                
                    that is pure sex, travlr
                 | 
            
            
            
                | 
                    
                    [21:52]  travlr
                    
                 | 
                
                    lol, it is beautiful
                 | 
            
            
            
                | 
                    
                    [21:53]  rbraley
                    
                 | 
                
                    ok we need to talk
                 | 
            
            
            
                | 
                    
                    [21:53]  rbraley
                    
                 | 
                
                    where is this architecture spec?
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                    [21:53]  travlr
                    
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                    please! when ever you like
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                    [21:53]  travlr
                    
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                    spec is in my head atm
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                    [21:54]  rbraley
                    
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                    let's get that on paper
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                    [21:54]  travlr
                    
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                    let's talk sometime then
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                    [21:54]  rbraley
                    
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                    well not deadtree, you know what I mean ;)
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                    [21:54]  travlr
                    
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                    right
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                    [21:55]  travlr
                    
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                    i need a partner so look it over carefully and let me know if you are interested in developing it with me
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                    [21:55]  rbraley
                    
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                    we were planning on using a similar system for our artists to create entities in our game engine without knowing C++ or Go
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                    [21:56]  travlr
                    
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                    i don't understand why visual programming isn't more wide spread.
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                    [21:56]  rbraley
                    
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                    because, there isn't a conceptual model that works universally that people understand yet
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                    [21:56]  rbraley
                    
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                    I think this is it
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                    [21:57]  travlr
                    
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                    who difficult is a flow chart... directed graphs
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                    [21:57]  rbraley
                    
                 | 
                
                    marketing as well. Most people still think procedurally
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                    [21:57]  travlr
                    
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                    s/who/how
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                    [21:57]  travlr
                    
                 | 
                
                    yeah but for the user newbie
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                    [21:57]  travlr
                    
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                    vp is ideal
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                    [21:58]  travlr
                    
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                    the power of programming in the hands of a layman
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                    [21:58]  rbraley
                    
                 | 
                
                    so the optimal way to discuss this -- probably a recorded voice chat?
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                | 
                    
                    [21:58]  CIA-20
                    
                 | 
                
                    jzmq: 03Gonzalo Diethelm 07master * r773e56f 10/ (perf/local_thr.java src/Socket.cpp src/org/zeromq/ZMQ.java):
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                | 
                    
                    [21:58]  CIA-20
                    
                 | 
                
                    jzmq: Handle an error case when creating a byte array in C++ code.
                 | 
            
            
            
                | 
                    
                    [21:58]  CIA-20
                    
                 | 
                
                    jzmq: Changed the names of some Socket methods:
                 | 
            
            
            
                | 
                    
                    [21:58]  CIA-20
                    
                 | 
                
                    jzmq:  getMulticastLoop() => hasMulticastLoop()
                 | 
            
            
            
                | 
                    
                    [21:58]  CIA-20
                    
                 | 
                
                    jzmq:  getReceiveMore() => hasReceiveMore()
                 | 
            
            
            
                | 
                    
                    [21:58]  CIA-20
                    
                 | 
                
                    jzmq:  setSubscribe(byte[] subscribe) => subscribe(byte[] topic)
                 | 
            
            
            
                | 
                    
                    [21:58]  CIA-20
                    
                 | 
                
                    jzmq:  setUnsubscribe(byte[] unsubscribe) => unsubscribe(byte[] topic) - http://bit.ly/aOecvc
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                | 
                    
                    [21:59]  travlr
                    
                 | 
                
                    what ever works for you is works for me
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                    [22:01]  rbraley
                    
                 | 
                
                    lemme see if i can get a skype call recorder working
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                    [22:03]  travlr
                    
                 | 
                
                    what's the need for recording?
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                | 
                    
                    [22:03]  rbraley
                    
                 | 
                
                    so we can transcribe and turn it into a spec later
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                | 
                    
                    [22:03]  rbraley
                    
                 | 
                
                    also if we happen upon a great idea we won't lose it and can return to it later
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                    [22:04]  travlr
                    
                 | 
                
                    sure ok, but before we get into details, we should just have a chat first
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                | 
                    
                    [22:07]  rbraley
                    
                 | 
                
                    what is your skype id travlr ?
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                | 
                    
                    [22:10]  travlr
                    
                 | 
                
                    hold on a min
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                    [22:13]  rbraley
                    
                 | 
                
                    velaccel is my skype id
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                | 
                    
                    [22:13]  travlr
                    
                 | 
                
                    did you get it?
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                    [22:18]  pieterh
                    
                 | 
                
                    travlr: so you are Mr ProDataLab... :-)
                 |